Building AI Agents with LangGraph
Building AI Agents with LangGraph (The Way I Actually Use It)
Here’s the honest version. I don’t use LangGraph because it’s trendy. I use it when plain function-calling or a simple chain starts to fall apart—usually the moment I need memory across steps, branching logic, retries, or a loop that isn’t embarrassing. If you’ve ever duct-taped a “while the model keeps asking for more context” loop, this is for you.
What an “agent” really is (in practice)
Forget the buzzwords. In code, an agent is just a loop with state and tools:
- Perceive: read the latest user/task state
- Plan: decide the next step (which tool, which input)
- Act: call the tool
- Reflect: check the result and either stop or continue
LangGraph gives me that loop + branching + state management without me inventing a tiny framework every time.
When I reach for LangGraph (and when I don’t)
- Use it when:
- You need loops, conditionals, or multi-step plans that can backtrack
- Tools have side‑effects (DB writes, external APIs) and you want guardrails/retries
- You care about tracing/state so you can debug failures in production
- Skip it when:
- A single call + a couple of tool calls does the job (ship the simple version first)
- You’re still validating value; start with a thin prototype, then graduate to LangGraph
Minimal mental model
An agent graph is just nodes and edges:
[User Input] -> [Planner Node] -> (branch)
├─> [Search Tool Node] -> [Reflect Node] -> (back to Planner?)
└─> [DB Tool Node] -> [Reflect Node] -> (finish)
Each node reads and writes shared state. The planner picks the path. Reflection decides whether to continue or stop.
Production tricks that actually matter
- State store: keep a structured state object; don’t pass giant strings around
- Retries with jitter: tools fail; plan for flaky APIs
- Timeouts and circuit breakers: protect upstreams
- Deterministic stops: write explicit “done” conditions; don’t rely on vibes
- Tracing: enable logs/spans early—debugging blind is a tax you pay later
- Guard your tools: validate inputs/outputs before side‑effects (especially writes)
Trade‑offs (so you’re not surprised later)
- The good:
- Real control flow: loops, branches, and state you can reason about
- Scales from toy to serious with the same mental model
- Easier to debug than ad‑hoc glue code if you log properly
- The not‑so‑good:
- More moving parts; you’ll think about state shapes and transitions
- Steeper learning curve than a single prompt + one tool call
- You still need clear boundaries between planning, tools, and output formatting
My go‑to workflow
- Ship the 15‑minute version (no graph) to confirm value
- Identify the pain: repeated calls, branching, retries, or memory
- Move that pain into a graph: planner node + tool nodes + reflect/stop node
- Add metrics and traces; write one “canary” test that runs end‑to‑end
- Lock down tool I/O (schemas), then tune prompts last
Quick template you can adapt
State {
goal: string
scratchpad: string[]
last_tool_result?: any
done: boolean
}
Planner -> decides next_step ("search" | "db_write" | "finish")
Tool(search) -> updates last_tool_result
Tool(db_write)-> validates + writes, updates last_tool_result
Reflect -> if goal satisfied -> done = true else loop
Keep the state small and explicit. Your future self will thank you when you’re debugging a live incident.
Good places to start
- LangGraph Official GitHub
- LangChain Docs
- Real‑world threads: Reddit, GitHub issues, LangChain Discord—search for failure stories; they teach more than success threads.
Final thoughts
LangGraph isn’t magic—it’s the right level of structure when you need a thinking loop that can branch, retry, and keep its head clear. Start simple, add the graph when the complexity arrives, and keep your state tidy. That’s how I use it day‑to‑day, and it’s how I ship agents that work outside a demo.